0 votes
633 views
Hi there, I’ve been trying for the last few weeks to install FMOD on my raspberry pi model b but I’m running into an issue where when I...
  • Prosthesis asked 6 months ago
  • last active 2 weeks ago
0 votes
100 views
I’m transitioning an existing project to use the new Google VR spatialisation plugin. Prior to now, we’ve ducked gameplay sounds and mu...
  • Tim Knauf asked 3 weeks ago
  • last active 3 weeks ago
0 votes
92 views
When I try to run an application that makes use of FMOD 5 while I have my USB MIDI adapter plugged in, FMOD_System_Init returns FMOD_ERR_OUTPUT_INI...
  • Daniel asked 3 weeks ago
  • last active 3 weeks ago
0 votes
1k views
Hi! We are trying to use the gain plugin that comes with fmod, but we couldnt find any integration docs. How can we load the plugin in unity??? Tha...
  • Ulises asked 1 year ago
  • last active 1 month ago
0 votes
554 views
I plan to develop two player game. In this game, there are two different audio. These audio should be played separately using two different audio d...
  • Sund asked 3 months ago
  • last active 2 months ago
0 votes
223 views
Hi, Is it possible to have an bluetooth A2DP (audio stream) sink to be routed to FMOD as an input stream? As you can have line in as input stream? ...
0 votes
302 views
Since the old fmodex API was eliminated, I’ve been developing with the old low-level files that I’ve had on my computer. I just moved ...
  • Max Reason asked 3 months ago
  • last active 3 months ago
0 votes
334 views
I noticed that the FMOD 5 documentation of System::createSound explicitly says that the filename has to be encoded using UTF-8. Does this mean that...
  • Daniel asked 4 months ago
  • last active 4 months ago
0 votes
0 answers
301 views
hey all, I am using python ctypes to work with fmod studio libs. Trying to retrieve the Low Level System from the studio system with Studio::System...
0 votes
458 views
Hi There, What’s the expected way/process for work done in FMOD studio to be incorporated in a code base? I hope that makes sense. I’m ...
  • Prosthesis asked 5 months ago
  • last active 5 months ago
0 votes
564 views
Hi, I know the Unity Linux Editor is a new beast, but I’d love to use it. With the 5.4 and 5.5 releases I get the same error after assigning...
  • Ziba Scott asked 6 months ago
  • last active 5 months ago
0 votes
551 views
Hi! I am using a Raspberry Pi 2 on Raspbian Jessie and I don’t know what files are needed for the installation! Help me please
0 votes
1k views
Hey, I´ve got a 7.1 usb Sound Card for my Raspberry Pi 3 (Using FMOD5 Low Level API with C++). $ amixer -c1 scontents gives Simple mixer control...
1 vote
1k views
Hi there, I’ve trying to change the output from FMOD_OUTPUTTYPE_NOSOUND_NRT to FMOD_OUTPUTTYPE_WAVWRITER_NRT after system init. According to ...
0 votes
2k views
Hi there, using FMOD_OUTPUTTYPE_WAVEWRITER_NRT to generate a wav-file as output, it works so far, but there are ~6 seconds silence at the start of ...
0 votes
2k views
So Raspberry Pi 2 is out and has a quad core armv7 cpu. As you already have armv7 libs for droids and phones and such, I was wondering if you’...
  • Bogdan asked 2 years ago
  • last active 2 years ago
1 vote
2k views
We would like to use the Travis Continuous Integration service to automate builds of our open source project. This implies that the Travis server h...
  • Daniel asked 2 years ago
  • last active 2 years ago
0 votes
1k views
I’d like to detect the speaker mode the user has setup. There doesn’t appear to be any way to do that. I’ve tried parsing all o...
0 votes
3k views
Hi, I have a project in Unity which has the Fmod Studio plug-in integrated, version 1.05.09. I’m trying to build the project for Windows/Mac ...
0 votes
2k views
Hello, I am using fmodapi44457linux and I am interested in the playsound example. I am making some changes to it so I can use it in my code in orde...
Showing 1 - 20 of 32 results