0 votes
372 views
Hey there, I’m working with FMOD Studio 10901 and Unity 5.5.0f3 and have at the moment following issue: In the fmod.log I’m getting hun...
0 votes
132 views
Hey there. Well, I’ve been trying to port my MonoGame project to Linux and Mac, and while I did managed to port the linux version without any...
0 votes
482 views
Hi there, I’m working on a full game for which my FMOD project is now exceeding 8GB. This is despite the fact that the Audio Assets only add...
0 votes
173 views
Hi All, I have been trying to create some simple events today but FMOD seems very selective in what it wants to play back and I can’t fathom ...
0 votes
0 answers
226 views
Hi, I’ve been working with FMod on this project for a while now and it’s been fine – until today. I’m getting this error: t...
0 votes
227 views
I am working on a game in Unity 5.5.2 but when I try to import my FMOD project I get 999+ errors all along the lines of the following: BankLoadExce...
0 votes
233 views
Hi! I’ve been using the FMOD Unity Integration with FMOD Studio 1.09 and Unity 5.4 and everything has been going swimmingly for the most part...
  • David Su asked 3 months ago
  • last active 3 months ago
0 votes
226 views
Hello here, So i’m new to Fmod and implementation in general, got into it because im doing a Ludum Dare game jam. We re doing a shooter game ...
0 votes
231 views
Hi, I want to know if it is possible to set a parameter of a event inside another event. Just to make myself clear: I have an Event called Event1, ...
0 votes
188 views
I work with a company in another country, we are working with Unreal Engine and we would like to connect Fmod and Unreal to use the profiler, and a...
  • Teo Oliver asked 3 months ago
  • last active 3 months ago
0 votes
355 views
Hello there. I’m experimenting this problem since a long time and there is still no fix so I write it here. – In Fmod Studio (Mac), whe...
  • Tomavatars asked 5 months ago
  • last active 3 months ago
0 votes
0 answers
237 views
I am using the FMOD API integrated with Unity to do realtime audio recording and playback in unity3d. The aim of our FMOD code is to record the aud...
0 votes
197 views
Hello there. I have a question about parameters, and it is quite urgent as we’ll ship our game soon. On this video you can see that I have so...
  • Tomavatars asked 4 months ago
  • last active 3 months ago
0 votes
240 views
FMOD error 19 – Unsupported file or audio format. It works fine on iOS, didn’t tested on android yes, but I think it will work. However...
  • Volodymyr asked 4 months ago
  • last active 4 months ago
1 vote
221 views
Hi you guys. So, I totally thought the “Delay & Quantification” function was delaying the start time of the sound module, when in f...
1 vote
389 views
Hey you guys, I’m trying to find the best way to add ambience to my map, but I’m running into a phasing and audio-volume jump problem. ...
0 votes
2k views
Hello, I wanted to try out the new convolution reverb but one thing is really bugging me: the convolution reverb is cutting off a big part of the r...
0 votes
548 views
Hello, I am a sound designer and not a programmer and I need help with scripting. I am trying to integrate FMOD into Unity’s Adventure Sample...
0 votes
422 views
I’m using the pseudo 5.1 technique as described the fmod documentation where I have added two silent channels to the AmbiX file, and added th...
  • M asked 5 months ago
  • last active 5 months ago
0 votes
518 views
Hey there. I’m using Fmod 1.09.04 on two different projects on Mac, and it seems that there are multiple workflow bugs. 1/ : This one is real...
  • Tomavatars asked 6 months ago
  • last active 5 months ago
Showing 1 - 20 of 120 results