0 votes
0 answers
312 views
Fmod (v1.10.03) correctly work on Win (Unity 5.6.0f3) but crashes on XboxOne (10.0.15063.3054 (May 2017)) on start (with installed fmodstudio11003x...
  • Alex asked 5 months ago
  • last active 5 months ago
0 votes
435 views
We use Fmod 1.10 + Unity 5.6.0f3 and have crash when try to launch app on xBoxOne (OS ver 10.0.15063.3054 (May 2017)). Crash happened when some fmo...
  • Alex asked 6 months ago
  • last active 6 months ago
0 votes
1k views
Hi, will there be a new version of FMOD 1.08 after the 1.08.20 that supports the integration with Unreal Engine 4.18? I’m asking because we a...
0 votes
1k views
Hi Guys, I have a problem about automatically mute game music, I tested the low level sample codes (output_ports), it works fines. But I want to ...
  • Li Senlin asked 11 months ago
  • last active 11 months ago
0 votes
963 views
Hi, Our Game use some Audio that are Licensed only for In Game usage, and not for redistribution. We need to prevent those audio to be recorded whe...
0 votes
1k views
Hi there, Fmod plugin folder is in UE4/Engine/Plugins, and works just fine on PC and Switch. When attempting to deploy to Xbox One, plugins appear ...
0 votes
1k views
Hi Guys, We are contacting you to ask your help concerning a major bug we encoutered with latest version of Fmod Studio. We released a game in 2014...
0 votes
1k views
Hi, I have a problem with XboxOne’s microphones (with unreal engine 4.16, and the last commit “Update to support UE4.16” of https...
1 vote
10k views
What steps must I follow to get access to console versions of the API or engine integrations?
0 votes
1k views
Maybe XboxOne’s lib and dll are not aligned? 0130:0134 @ 00008843 – LdrpNameToOrdinal – WARNING: Procedure “?setVolume@Bus@...
0 votes
2k views
Hi, With Unreal engine 4.13, there was no problem, but now with 4.14, i have these errors when i try to deploy the XboxOne version of my game: Log...
0 votes
2k views
Hello, is FMOD Studio implementation on XBOX One using APU allocations internally? Which methods are used for allocations by default? Thanks. BR, J...
0 votes
2k views
I was just wondering if there was some way to access or attach a user parameter to a timestamp in FMOD Studio, similar to adding a marker to the ti...
0 votes
2k views
Hi, We’re trying to build our Unity project for Xbox One and the application is showing the following errors after running the package on Xbo...
0 votes
3k views
When we package Xbox One builds of our game we find that they fail to start. Using the kernel debugger it appears that fmodl.dll (& I presume I...
  • Paul Ross asked 3 years ago
  • last active 2 years ago
0 votes
3k views
I’ve noticed these errors appear on console log upon launch after an upgrade to 1.08: 14:39:50 Error loading plugin C:/Program Files/FMOD Sou...
  • Alec Brady asked 2 years ago
  • last active 2 years ago
0 votes
3k views
I’m experiencing a bad hitch in our game. At the point of the hitch, I get a lot of these: [2016.01.06-20.18.23:029][753]LogFMOD:Warning: ..&...
1 vote
3k views
Hello everyone, I’m using FMOD Studio to play music tracks during gameplay. Each event has many layers which are switched on and off accordin...
2 votes
3k views
Hello everyone, we’re working on a project where we necessitate of a quantization interval of 4 bars inside the transition region. Is there a...
0 votes
3k views
When launching a cooked game on Xbox, it appears to not find fmodl.dll. I get the following error: 0120:0124 @ 00005312 – LdrpFindOrMapDepend...
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