0 votes
74 views
Hello, is FMOD Studio implementation on XBOX One using APU allocations internally? Which methods are used for allocations by default? Thanks. BR, J...
0 votes
134 views
I was just wondering if there was some way to access or attach a user parameter to a timestamp in FMOD Studio, similar to adding a marker to the ti...
0 votes
339 views
Hi, We’re trying to build our Unity project for Xbox One and the application is showing the following errors after running the package on Xbo...
1 vote
3k views
What steps must I follow to get access to console versions of the API or engine integrations?
0 votes
1k views
When we package Xbox One builds of our game we find that they fail to start. Using the kernel debugger it appears that fmodl.dll (& I presume I...
  • Paul Ross asked 11 months ago
  • last active 5 months ago
0 votes
631 views
I’ve noticed these errors appear on console log upon launch after an upgrade to 1.08: 14:39:50 Error loading plugin C:/Program Files/FMOD Sou...
  • Alec Brady asked 8 months ago
  • last active 8 months ago
0 votes
853 views
I’m experiencing a bad hitch in our game. At the point of the hitch, I get a lot of these: [2016.01.06-20.18.23:029][753]LogFMOD:Warning: ..&...
1 vote
1k views
Hello everyone, I’m using FMOD Studio to play music tracks during gameplay. Each event has many layers which are switched on and off accordin...
2 votes
1k views
Hello everyone, we’re working on a project where we necessitate of a quantization interval of 4 bars inside the transition region. Is there a...
0 votes
1k views
When launching a cooked game on Xbox, it appears to not find fmodl.dll. I get the following error: 0120:0124 @ 00005312 – LdrpFindOrMapDepend...
0 votes
4k views
Hey all, I get the following error sometimes when loading audio from Resources.Load on Xbox One: “Error: Cannot create FMOD::Sound instance f...
0 votes
1k views
When building my Unreal 4.9.2 game with FMOD 1.06.10, I get this: FMODUtils.cpp.obj : warning LNK4221: This object file does not define any previou...
0 votes
1k views
We see that FMOD crashes on start up, on XBox One, before we start the game. Is there any gotchas we should look out for? [LOG] Thread::initThread ...
  • Paul Ross asked 1 year ago
  • last active 1 year ago
2 votes
1k views
Hello, When I package my game I get the following error: MainFrameActions: Packaging (Xbox One): InternalUtils.SafeCopyFile: SafeCopyFile D:\src\My...
  • Paul Ross asked 1 year ago
  • last active 1 year ago
0 votes
2k views
Hi, I’m having a few issues with Fmod Studio Banks for the Xbox One and PS4 platforms, while using Unity 5. I’ve been going through the...
0 votes
2k views
Do you have any new documentation for how to add the required network settings for live updating in the XboxOne AppxManifest under UE4 4.8?
0 votes
2k views
Hi, Is the record feature supported on XboxOne ? The getRecordNumDrivers set the numdrivers var to 0 even with kinect or some usb microphones conne...
0 votes
2k views
Hello, I was curious to know which platforms will be supported with UE4 FMOD integration? Specifically I’m interested in Xbox One and PS4, bu...
Showing 18 results