0 votes
31 views
I’m no professional at recording vehicle sounds, but is there a place where FMOD provides the necessary vehicle sounds for a car engine, with diffe...
  • Maheer asked 4 days ago
  • last active 11 hours ago
0 votes
23 views
Hi, we are having a crash just after the game’s splash screen on XBOXONE. We are on Unity 2017.2.1p2, and have the PC package 11003_v2 and al...
  • Carles TM asked 3 days ago
  • last active 12 hours ago
0 votes
30 views
I’m making a test/demo game in Unity to learn Fmod, and in order to make the steps audible in a 3rd person character, I inserted them via eve...
0 votes
0 answers
9 views
Hello, I starting to port our game to Switch but after I use the node “set programmer sound name” to play a sound from an audiotable, it crash. In ...
0 votes
29 views
Hi everyone, My question might be very simple, but it’s something that I’ve never known for sure. When you import FMOD’s package ...
0 votes
487 views
So I have a music event where I want to randomize transitions to different markers. The way I understood to do this is that I stack several transit...
0 votes
16 views
I’m fairly experienced with Unity, but very new to FMOD and having a problem that is driving me insane. I’m in Unity 2017.3.of3 and usi...
0 votes
54 views
Hello everyone! I hope someone here is familiar with FMOD studio and Unreal Engine 4 workflow. I’ve been following a video tutorial by the creators...
  • Maheer asked 1 week ago
  • last active 5 days ago
2 votes
2k views
After updating to Unreal 4.10 and FMOD 1.07.04, the Output window in Unreal Editor gets filled with “Lookup failed for EventModel” warn...
  • Mike Kelly asked 2 years ago
  • last active 5 days ago
2 votes
66 views
Hi, In FMOD 5 v1.10.02, when I use createSound on the following file http://www.fullacetennis.com/downloads/stroke_grunt_20.ogg I get this in the l...
  • Yannick asked 3 weeks ago
  • last active 6 days ago
0 votes
32 views
Hey everyone, We’ve started running into some very strange event behavior after the recent implementation of a load of dialogue call-out line...
0 votes
0 answers
30 views
Fmod (v1.10.03) correctly work on Win (Unity 5.6.0f3) but crashes on XboxOne (10.0.15063.3054 (May 2017)) on start (with installed fmodstudio11003x...
  • Alex asked 7 days ago
  • last active 7 days ago
1 vote
6k views
We’re interested to know what surfaces you use, and what your experience is with using a control surface with the Studio preview. We have a ...
0 votes
38 views
My Event has a parameter with four value states, 1 thru 4. Let’s call the parameter, “Emotion”. I want to create a playback cond...
  • Robb asked 1 week ago
  • last active 1 week ago
0 votes
33 views
Recently i’ve come to face a limitation (AFAIK) within FMOD Studio. If i have, for instance, an Event which has a nested event and then I mov...
0 votes
42 views
I am working with on a project using Unity Teams (their cloud service) and in the beginning of the project Fmod and Unity worked fine for me but si...
0 votes
35 views
Hi. Im having a following issue when im trying to package the project on Windows platform. UATHelper: Cooking (Windows): Cook: LogInit:Display: Log...
0 votes
51 views
I found out that FMOD considers iPhone 6 (iPhone7,1) as MobileHigh, but iPhone 7 Plus (iPhone9,5) is only MobileLow. Looks like something is wrong ...
0 votes
34 views
I inherited an FMOD studio project from a prior audio contractor. They have volume automation occurring within a snapshot that I want to delete. (I...
  • Robb asked 2 weeks ago
  • last active 1 week ago
0 votes
47 views
Hi, I’m trying to implement track fade in, and found out that setting velocity so that the parameter increase gradually works very well insid...
Showing 1 - 20 of 14k results