0 votes
0 answers
1 view
Lets say I have a fast weapon shooting. I want to enable “stealing”, so whenever it shoots a new bullet, it stops the tail of the old s...
0 votes
0 answers
2 views
Hello While we building game from Unity editor-level there is no problem with sounds, but while we do this from command line level then sound event...
0 votes
6 views
We use Fmod under Unity, and there’s a strange problem with the IOS system, when the alarm goes off, and then the game goes silent. 我们游戏...
  • luzay341 asked 8 hours ago
  • last active 4 hours ago
0 votes
0 answers
5 views
It’s so slowy in output a wave file.How to output into a wave file?
0 votes
20 views
I recently updated to Unity 2018.2.2f1 and am getting a new build failure from XCODE. /Users/kurt/SoundWalk/iOS/Libraries/Plugins/FMOD/fmodplugins....
-1 votes
26 views
Is there an effective workflow for doing this?
  • Tanner asked 4 days ago
  • last active 4 days ago
0 votes
12 views
This is a huge one for me. I just made a game for Ludum Dare 42 and was quite saddened to not see a clear path forward for a web build.
  • Tanner asked 4 days ago
  • last active 4 days ago
0 votes
27 views
Hi, I’m using a plugin called Panoply to create an interactive graphic novel for my Masters project. As it only uses cameras and no player ch...
0 votes
28 views
Hello, I have managed to get the spectrum data but I am a bit confused on how to calculate the frequency from those values. I’ve read somewhe...
  • Leonidas asked 1 week ago
  • last active 4 days ago
0 votes
18 views
Hello, Im in a time rush with a project and have some problems with integrating FMOD with Unity. We use Unity 2017.4.7f1 and in fmod documentation...
  • Jan Ondra asked 6 days ago
  • last active 4 days ago
0 votes
10 views
Hi, where can i download the FMOD Designer?
  • Jager asked 4 days ago
  • last active 4 days ago
0 votes
19 views
When using a Creative SoundBlaster Z Series card, FMOD Designer can use the ASIO output mode, but FMOD Studio fails. In the Audio Preferences when ...
0 votes
13 views
Hi, I’ve been trying to add ambisonic ambiences into our game in Unity using the oculus sdk but I’m having trouble getting it to work c...
0 votes
69 views
Hi there, I’d like to simulate a dynamic application crash sound effect, the final effect should be like this: https://youtu.be/yXWglUzO_zg?t...
0 votes
32 views
Hello! I’m using lowlevel FMOD api for my game and I came to one weird finding. I’m using general system reverb for most of the sounds ...
0 votes
20 views
Let’s say I have an FMOD event that has two tracks. I want to sometimes lower the volume of one of the tracks but not the other, and I want t...
  • Manuela asked 7 days ago
  • last active 7 days ago
0 votes
47 views
I’m using Unity with FMOD Studio integration and Resonance Audio plug-in (for FMOD Studio). In the editor (Windows and Mac) the audio works f...
0 votes
32 views
All I want to do is programatically add/remove a low pass filter to my song in my game. How do I do this?
  • Tanner asked 1 week ago
  • last active 1 week ago
0 votes
25 views
I’d like to bulk replace a parameter across hundreds of snapshots with a different parameter preset. It doesn’t look like it’s po...
0 votes
29 views
I’m trying to get my fmod events to validate in UE4, but where I previously just used the built in settings, I’m now using the oculus s...
Showing 1 - 20 of 14k results