Low level FMOD 5 API, used independently as a direct interface for playing sounds, performing effects and 3D processing.

2 votes
60 views
Hi, In FMOD 5 v1.10.02, when I use createSound on the following file http://www.fullacetennis.com/downloads/stroke_grunt_20.ogg I get this in the l...
  • Yannick asked 2 weeks ago
  • last active 5 days ago
0 votes
39 views
When playing an uncompressed WAV sound file from memory using FMOD_OPENMEMORY_POINT with FMOD_CREATESAMPLE, there is an audible “click”...
0 votes
52 views
In Unity, I’m trying to implement a feature where a player’s constantly falling health value is mapped to a LPF, so the closer the play...
0 votes
76 views
Hello, I’m a beginner on fmod. I am trying to make an audio player using fmod. I want to use some frequencies of my sounds. I saw different t...
  • Ouzeri asked 4 weeks ago
  • last active 4 weeks ago
0 votes
0 answers
91 views
I’ve got a early version of a game that has been happily working with FMod for a year or so. As verified by the log output, I’m using:...
0 votes
65 views
Hello, I’m trying to make a small voice controlled device with a raspberry (kind of homemade alexa / google home) and i was thinking on recor...
0 votes
96 views
I see that you have included a video of how integrated Sansar and FMOD is. I am a Music Application Developer and have created some Script in Sans...
0 votes
86 views
Hi, I’m trying to read the “TBPM” frame using the Sound::getTag and Sound::getNumTags functions to iterate over all the tags and ...
  • Tycho asked 2 months ago
  • last active 1 month ago
0 votes
109 views
Hello, I’m using FMOD engine with output mode FMOD_OUTPUTTYPE_WAVWRITER_NRT to create video replay files of my game. The problem is as follow...
  • Yannick asked 1 month ago
  • last active 1 month ago
0 votes
149 views
I have begun delving into the low-level API and have so far recreated the net_stream example in Unity and added some DSP effects onto this. I am no...
  • James asked 2 months ago
  • last active 2 months ago
0 votes
81 views
specifically this line in FMODStudio\fmodstudiosrc\lowlevel_api\platforms\android\Makefile SYSROOT = ${NDK}/platforms/${NDK_32_API}/arch-ar...
  • Kris G asked 2 months ago
  • last active 2 months ago
0 votes
113 views
Hi all, I’m running into an issue where only specific Android devices, like the Fujitsu M03 ( https://www.devicespecifications.com/en/model/3...
0 votes
138 views
I’m using the low level API and attempting to get the simplistic built-in HRTF working. First, let make sure I’m understanding what sho...
  • Adam Byrd asked 2 months ago
  • last active 2 months ago
0 votes
171 views
I’m trying to ensure my application changes driver when the user changes the default playback device in Windows. How can I detect when this o...
  • Adam Byrd asked 2 months ago
  • last active 2 months ago
0 votes
99 views
If I load a 5.1 sound file with FMOD_2D, it plays over the 6 channels of my surround system, as it should. If I load it with FMOD_3D and position i...
0 votes
172 views
The reason I need to do this is to implement custom multi sounds. I am working on a game which features a time-rewind mechanic (think Braid), and w...
0 votes
115 views
Hello,I want to ask that which functions I can use to output FSB format into another format like WAV,MP3,OGG.
  • ssdjxl asked 3 months ago
  • last active 3 months ago
0 votes
168 views
Hello everyone, Basically, I wanted to stream from OneDrive and that requires including some Authorization Headers with the request. Is it possible...
  • Arkane asked 3 months ago
  • last active 3 months ago
0 votes
709 views
Hi, So I am working on a music player using FMOD. I am currently using the natively given C# Wrapper and everything seems to work fine. There are n...
  • Arkane asked 9 months ago
  • last active 3 months ago
0 votes
269 views
Hi. I am already registered and signed in to the forum and to the support pages, yet when I go to the download page to download what i need, the p...
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