FMOD Studio tool and associated FMOD Studio API (powered by FMOD 5).

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So, I need to create a voice chatting system for a VR game (HTC & Oculus) in which the player have a filter for his voice depending on which ch...
  • Serge asked 22 hours ago
  • last active 10 hours ago
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Hi! Back here again. So, it seems like what we are doing with our sound banks is really CPU heavy for smartphones. The sounds stutter quite a lot e...
  • Lucile asked 18 hours ago
  • last active 11 hours ago
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Does not want to run the program 32-bit in Windows XP. Sorry for the program opened my project. Thanks!
  • dsfsdfsdf asked 2 days ago
  • last active 1 day ago
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Hi All, I just installed version 1.10 of FMOD Studio (loving the look of the new features!), and opened my project. FMOD asked me whether I wanted ...
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Hi there, I’m trying to work on the Viking Village level, using the most recent Fmod Studio and Unity 5.0, however, as soon as I run the inte...
  • John asked 5 days ago
  • last active 4 days ago
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Hi, I am using fmod in a timeline-based editor program, and so when the user loads some audio, I want to analyze it for FFT and loudness data and d...
1 vote
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Hello, can you explain or point me to some info on these options and what to they do? Thanks
  • Koca asked 1 week ago
  • last active 4 days ago
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Hi Guys, In the old FMOD, we are able to put NULL to ignore orientation when set 3DAttributes : FMOD_RESULT res = m_Event->set3DAttributes( ...
  • Li Senlin asked 3 weeks ago
  • last active 5 days ago
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I am using loadBankMemory with FMOD_STUDIO_LOAD_MEMORY_POINT to prevent an unnecessary copy when loading sound banks. To quote the fmod documentati...
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Video playing on an object (a kiosk, say). I have an FMOD emmiter on it that is playing the audio for the video. I want both to Start() as simulta...
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Hi, I’m having some trouble with FMOD Studio and Perforce. When I try to save something, FMOD Studio complains about missing write permission...
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If I want to play a sound,I can do like this: FMOD.Studio.EventInstance instance = RuntimeManager.CreateInstance(soundPath); instance.start(); But...
  • doo asked 2 weeks ago
  • last active 1 week ago
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Hi guys, For some reason (my own ignorance) I Can’t find ‘Macro Event’ on the Dock. Just for reference: The Event and/or containe...
  • Anthony asked 2 weeks ago
  • last active 1 week ago
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We’re getting a crash on PS4 and the top of the callstack looks like this: libfmodstudio.prx!FMOD::BusInstance::handleEventPositionChange(FMO...
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I have just first use Fmod Studio,so I have some questions: 1. What is event and bank? 2.And what’s the relationship between them? 3.If a ban...
  • doo asked 2 weeks ago
  • last active 2 weeks ago
2 votes
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Are Fmod Studio banks encrypted? If not, is it possible? Cheers, Jeff
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I’m using a multi sound with async to randomly play sounds of various lengths. I’d like to cross fade when transitioning between sounds...
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Hi, I currently work on a game using Unreal Engine + Fmod and I want to track cpu consumption. I used fmod and ue profiling tools but i am not sure...
  • IVIarsu asked 2 weeks ago
  • last active 2 weeks ago
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hi, sorry for my English, im developed car engine sound in Fmod Studio … right now im using the build in car engine sound from the examples f...
  • tal.panika asked 2 weeks ago
  • last active 2 weeks ago
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I have a complicated event (the “Music Event”) that implements dynamic music. It plays forever, looping and jumping around randomly so...
  • Eric Zinda asked 2 weeks ago
  • last active 2 weeks ago
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