FMOD Studio tool and associated FMOD Studio API (powered by FMOD 5).

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Hi, I’m a music composer and sound designer and I have some questions regarding the Programmer Instrument. I heard that using it is the best ...
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I have an event with a multi sound container and would like to know what asset(s) are being triggered when the event is played. Is there a way of g...
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Heya peeps, I’ve had a problem for a while with some events that have a 3D object spacializer effect on it, that will play as if it has no di...
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I’m moving from Fmod Ex. We used to specify 3D Spread of a sound by calling channel->set3DSpread. It turns out that in Fmod Studio, if I c...
  • Yang Liu asked 1 week ago
  • last active 2 days ago
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I’m trying to create music stingers that align well with the BGM bars, and visual effect that aligns with such stingers. I need to know when ...
  • Yang Liu asked 3 days ago
  • last active 2 days ago
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I’m trying to make music stingers that align to beats. The way I’m doing it is to create a parameter “stinger” on the music...
  • Yang Liu asked 2 days ago
  • last active 2 days ago
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I want to be able to stop all the sounds playing in the game, but I don’t want it to stop the music. Currently, I have all effects going thr...
  • RonG asked 3 days ago
  • last active 2 days ago
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I used the following code to listen to marker callbacks: FMOD_STUDIO_EVENT_CALLBACK_TYPE callbackMask = FMOD_STUDIO_EVENT_CALLBACK_CREATED ...
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Hi, I’m fairly new to FMOD. I’ve added a Tempo Marker and I want to change it from the default 120 bpm to 100 bpm. My understanding is ...
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I wanted to see if anyone has answered my question. But how can I search for my own questions?
  • Yang Liu asked 1 week ago
  • last active 3 days ago
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We’re working on a 2D (top-down) game and want to place sounds in the world that are positional (only in that they get quiet/loud based on yo...
  • RonG asked 1 week ago
  • last active 3 days ago
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Hi, is it possible (or planned) to apply an automation to the random volume knob on a scatterer instrument? I want to change the way it reproduces ...
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Let’s say I do buy a few individual sound effects from FMOD.io, but I do NOT use FMOD Studio or it’s plugins in my indie game productio...
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I have a number of files I want to import to my project, and the main difficulty lies in setting up parameters for each track based on a configurat...
  • apk asked 6 days ago
  • last active 5 days ago
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Hello, I’ve been using the low level api for a while mainly to play sounds in specific channels, for example, some sounds are played in the c...
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I have a parameter ranges from (0, 1) and with a seek speed of 0.01/s. In the game, I wrote code to set it to 0.5. It seems the parameter always st...
  • Yang Liu asked 1 week ago
  • last active 5 days ago
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I’m trying to understand FMOD_LOWMEM as mentioned here https://www.fmod.com/resources/documentation-api?page=content/generated/overview/memor...
  • Yang Liu asked 2 weeks ago
  • last active 1 week ago
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Hi, Trying for days now to set a parameter in fmod studio on osx from the command line Is this possible? If so… how?? I want to use it for an...
  • Rogier asked 2 weeks ago
  • last active 1 week ago
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Is there a way to get FMOD Studio to save the window size and position? If not, this feature would be very useful. I’m running 1.10.5 on a ...
  • RonG asked 2 weeks ago
  • last active 2 weeks ago
-1 votes
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Hi, I’m trying to implement volume controls in our game. I have several groups that are on two separate buses : Voices and SFX. I noticed on ...
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