FMOD Studio tool and associated FMOD Studio API (powered by FMOD 5).

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I have an eventInstance that is getting a FMOD_STUDIO_EVENT_CALLBACK_SOUND_STOPPED event when I set a parameter. This parameter event causes one pa...
  • Ben Jacobs asked 3 weeks ago
  • last active 3 weeks ago
0 votes
58 views
Is it possible to be able to play individual random SFX at random times within a map? For instance, I might have 10 individual metallic effect (ban...
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111 views
Hi everyone, I am currently creating a script for FMOD studio using FMOD Studio’s tool scripting API using Javascript. I have accomplished creating...
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95 views
I have been using FMOD for a while in my iOS game. iPhone X alone will not play music tracks in my game. All other audio is fine. It’s almost...
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92 views
Hello, Some people are getting an this error when trying to run our game using FMOD 1.10.02. ASSERT FAIL: Cannot initialize FMOD low-level API. RES...
  • Kenny Lee asked 1 month ago
  • last active 4 weeks ago
0 votes
81 views
Hi Guys, I have some old fmod designer projects, after i upgraded them to fmod studio project, I noticed that all events have a extra parameter ...
  • Li Senlin asked 4 weeks ago
  • last active 4 weeks ago
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98 views
Hi, I have a random dialogue system which consists of audio clips of varying lengths. I’m using multi instruments as containers to hold phras...
  • Daniel asked 4 weeks ago
  • last active 4 weeks ago
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81 views
Currently, I’m trying to simulate a delay offset based on the distance the player is away from the shooter. I’m using the distance para...
  • Daniel asked 4 weeks ago
  • last active 4 weeks ago
0 votes
107 views
Hi How to to save/set the sound position as in the 3D preview? Thanks
  • mike asked 1 month ago
  • last active 4 weeks ago
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3k views
What is the difference between “overriding snapshots” and “blending snapshots”? The documentation only mentions one type of...
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108 views
Hi, I’ve created a 7.1 mix using mono and stereo content. The problem is the content from the surrounds is too loud in the Stereo downmix. ...
-1 votes
107 views
Hi how to include sound? I see the bank file to small to have a sound in it nor have sound. Sound only in the editor. Thanks
  • mike asked 1 month ago
  • last active 1 month ago
0 votes
115 views
I am trying to have multiple events referenced so that they play in sync, but I want to be able to manipulate differently within snapshots. At the ...
1 vote
82 views
Is there a command line that can run build?I want to build by command line indirectly.
  • Dic asked 1 month ago
  • last active 1 month ago
0 votes
408 views
Hey, is it possible to eq sidechain in fmod studio? And by eq sidechain I mean ducking specific frequencies of sound A when sound B is going to ove...
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110 views
Hi, I am wondering if there is a way to use the spatializer effect to attenuate an emitter using a LPF curve in addition to the volume curve that i...
  • Daniel asked 1 month ago
  • last active 1 month ago
0 votes
92 views
Is there a way to do this via script? We’d like an audio slider in Unity to be able to adjust the volume of the VCA channels in Fmod Studio. ...
  • Jesse asked 1 month ago
  • last active 1 month ago
1 vote
145 views
When a Single Instrument is placed on the timeline, grabbing the start of the clip and dragging it to the right crops the start. Using a Multi Inst...
  • Alec Brady asked 2 months ago
  • last active 1 month ago
0 votes
92 views
Hi! I am porting a codebase that uses the old Event Designer to the new FMOD Studio. The legacy code uses the function getPropertyByIndex with FMOD...
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95 views
Heya peeps, Just wondering if there is a way of routing a sub event to a different track than its parent. When I have tried this, even if the sub e...
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