FMOD Unreal Engine 4 integration for playing audio content created with FMOD Studio.

0 votes
37 views
Audio plays fine on PC, but when launching to Android (Galaxy S8+) it can’t find banks. I’m building banks in FMOD to both Desktop and ...
0 votes
31 views
Hi, whenever I try to run UE4 with the FMOD Studio-UE4.18 folder in the UE4.18 Plugin folder, I get the error “Plugin ‘FMODStudio’...
0 votes
38 views
Hi, I’m trying to create an FMOD Audio Component in Runtime, through a Blueprint. Is there any way to do this? The internal Unreal Engine pro...
2 votes
57 views
We’ve run into an issue as timeline marker callbacks do not work as we need them in programmer sounds (timeline length is relative to current...
  • Alec Brady asked 2 weeks ago
  • last active 2 weeks ago
0 votes
2k views
My UE4 (4.12.4) projects works with FMOD Studio plugin just fine. However, I need to use FMOD plugin for Android from Oculus Audio SDK (since it...
  • Alex Zubov asked 1 year ago
  • last active 2 weeks ago
0 votes
41 views
Hi, I’m trying to package my project for PS4 but I’m getting the following errors: Couldn’t find file for package /Game/FMOD/Even...
0 votes
50 views
Hello, I’m getting multiple warning messages in the Unreal Output Log, when Unreal Editor is started: LogFMOD: Warning: f:\jk\workspace\1.10_...
0 votes
28 views
Hello, I am using the Xbox integration, and when I do a full build I don’t have any problem, but when using Cook on the Fly the cook server c...
0 votes
26 views
hi. When I try to import my .fspro project into unreal, it gives me a popup saying “unknown file extension”. The FMOD plugin is enabled...
  • Naden asked 2 weeks ago
  • last active 2 weeks ago
0 votes
51 views
Howdy – Posted this over at the Oculus forums but I figured it would be good to post here too: I’ve installed the Oculus Spatializer to...
0 votes
58 views
Hello, I’ve unzipped the FMOD Unreal Integration into my game’s ‘Plugins’ folder and tried to run it. I am getting the foll...
1 vote
132 views
Hi! when will the widows fmod intergation to unreal 4.18 be released? /Kevin
0 votes
101 views
Hi All, I’ve successfully used the following information to get occlusion to work using line traces / ray casts in Unreal: https://www.fmod.c...
0 votes
88 views
I’m a newbie in ue4, so I need some help.. There is a way to trigger a fmod event when a cinematic start in ue4? I really can not understand ...
0 votes
114 views
Hi, I revisited Profiler after a few months to check our in-game snapshot activity. Only while recording, when any snapshot is detected in Profiler...
  • Ste C. asked 1 month ago
  • last active 1 month ago
0 votes
106 views
Hey Everybody, Got some issues with FMOD and Unreal Engines Replication System. I’m using UE4.17. From the Server I call a function called Ne...
1 vote
125 views
We are getting the following warning logged after an upgrade to UE 4.16 + FMOD 1.10: LogFMOD:Warning: Failed to set initial parameter Direction The...
  • Alec Brady asked 1 month ago
  • last active 1 month ago
0 votes
145 views
Hi, I want to know if have anyway to stop the entire bus with all events inside it. The functions I have on UE4 is only mute and pause the bus! Tha...
0 votes
0 answers
127 views
Hello, So we are running our game on Xbox One using FMOD. The FMOD audio works just fine, but other audio using the default unreal stuff doesn̵...
0 votes
0 answers
131 views
Hi everybody! I have some problems and will be glad if you can help. I created few events for ambient sound (birds, crickets etc.). I added them as...
  • Roman asked 2 months ago
  • last active 2 months ago
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