After much help from the fmod devs I’m happy to announce a new Csound based plugin system for FMOD. With this system it’s possible to host procedural instruments in Csound directly within FMOD studio. The upshot is the ability to use one of the most extensive and mature audio processing languages in existence in the industry’s top audio middleware. The flipside is having to learn to code in Csound! As someone who writes in a lot of languages, I can tell you it’s a hell of lot easier than learning C/C++!

Needless to say, I have to thank everyone on this forum who have answering questions from me in the past few weeks. This project would not exist without their kind assistance and expertise.

More info can be found here:

p.s. I apologise if this is not the correct place to post such an announcement. If so, please direct me to a better forum for such things 😉

  • Andrew

    Great job! man~

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