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Do you have any new documentation for how to add the required network settings for live updating in the XboxOne AppxManifest under UE4 4.8?

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This UDN post describes how to do it: Adding to AppxManifest

Basically, use the Insert command to reference an xml file containing the fmod network settings.

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Download and install the full FMOD Studio Programmer’s API for Xbox One from http://fmod.com/download and you’ll get a CHM help file. There is information under Introduction/Basic about setting up the AppxManifest.

  • Mike Kelly
    I have the latest chm file. The information in the latest chm file is no longer valid for 4.8. The AppxManifest file is no longer built from template files - it's built from an ini file.
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