Hello,
We’re currently working on a VR application where we’d like to capture the player’s voice via microphone and have it played back in real-time, ideally with reverb and spatialization.
I couldn’t find anything in the manual - I did find older posts on here, which refer to DSP and recording examples that are supposed to ship with the FMOD Studio download. Curiously enough, these aren’t included with the current version.
Is it even possible to do this? What about latency issues?
I’d appreciate any hints or pointers.
Thanks and kind regards,
Moritz