The following error is generated when I build an Android project with fmod studio. This error is not produced in 1.09.04 so you can use that as an alternative in the meantime.
Assets/Plugins/FMOD/RuntimeManager.cs(576,29): error CS0120: An object reference is required to access non-static member `FMODUnity.RuntimeManager.loadedBankRegister(FMODUnity.RuntimeManager.LoadedBank, string, string, bool, FMOD.RESULT)’
Steps to reproduce:
Download Fmod studio 1.10.XX
Download Fmod Unity 1.10.XX
Open fmod project
Create 3D event, add audio clip with loop region, assign to master bank.
Build for all platforms.
In Unity:
Create new project
Import integration 1.10.XX
Assign fmod project
Create event emitter and assign event
Add studio listener to camera
Switch platform to android
Add scene to build path
Build