Answered
0
0
result = launchPad.playSound(FMOD.CHANNELINDEX.FREE, bass, onStop[0], ref center);
result = launchPad.playSound(FMOD.CHANNELINDEX.FREE, beat, onStop[1], ref center1);
result = launchPad.playSound(FMOD.CHANNELINDEX.FREE, organ, onStop[2], ref center2);

I’m playing 3 sounds every on time with interval set timer.Tick.

Its playing about 10 times, however, I found the 1st and 2nd sound are stopped.
And 3rd is still playing.

what’s the problem? I cant find the problem…

  • You must to post comments
Best Answer
0
0

Are you calling System.Update() on a regular basis?

  • launcher
    I didn't call System.Update(). however, what is regular basis? And I fixed the logic to play loop....
  • Nicholas Wilcox
    Is designed to be called every frame. So 30 or more times a second.
  • You must to post comments
Showing 1 result
Your Answer

Please first to submit.