I’m trying to link an event to a Game object in Unity 5.4. I’m adding the Studio Event Emitter component, but I can’t change neither the ‘Play Event’ or the ‘Stop Event’. Both are set in ‘None’ and every time I try to change the parameter I have this “NullReferenceException” error popping up on the console. I’m not a programmer so I really don’t know how to fix that. Please help
Update: I’ve read in another thread how to set the Studio Listener on the Main Camera first could solve this problem. I’ve try it, but there’s no change.
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