I’m trying to create larger spaces in our game, and I thought I could position the reverb above the player. I put the transceiver on the reverb return bus in transmit mode and then create a 3D event, slap the plugin in receive on the same channel but not getting any signal from the reverb bus. What am I doing wrong?
Hi Zsombor,
You need to ensure the event that is receiving the transmission is also playing at the time as the event that is transmitting.
Thanks,
Richard
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As Richard said above, it has to be an event that is playing which acts as a receiver. In your case the bus is not “playing”. Just create an event that has an empty loop and route that event to your bus that is selected on your picture.
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thankyou kind sir