if you dont care if they are all in a line, like
then just use Channel::addDSP to add one in front of another.
If you are interested in more of a graph connection, use Channel::getDSP and DSP::addInput
You play the root of your graph with System::playDSP if you want, and build a small tree from there.
- Thanks for replying sir.. Sir I didn’t get you properly, can you please give a sort example to combine highpass or lowpass dsp? Thanks
- if you look in the examples folder of the low level api there are several examples that use getDSP/addDSP/addInput
- http://gamedev.stackexchange.com/a/19737 which dsp is used by channel to play in this example. Can you figure it out?
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