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We’re getting a crash on PS4 and the top of the callstack looks like this:

libfmodstudio.prx!FMOD::BusInstance::handleEventPositionChange(FMOD_DSP_PARAMETER_3DATTRIBUTES const&, FMOD_DSP_PARAMETER_3DATTRIBUTES_MULTI const&)+0x14 [c:\jk\workspace\Build__1.9__API_Orbis\studio_api\platforms\orbis\vs2012/........\lowlevel_api\src/fmod_array.h:690]

Any hint as to what is occurring on that line of code that could point us at the cause of this crash?

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hi, for console sensitive questions please write to support@fmod.com

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