Answered
1
0

HI There, My bank is good when running (play) in editor. But it also generate the error below when playing. Please notice “LogFMOD:Error:” below.

Also, the bank doesn’t work in packaged game. Please kindly help on it, thx.

===Generated Log When Playing===

LogFMOD: Creating runtime Studio System
LogFMOD: Default sample rate = 48000
LogFMOD: System sample rate = 48000
LogFMOD: Matching system sample rate 48000
LogFMOD: Loading plugin 'ovrfmod'
LogFMOD: Trying to load plugin file at location: ../../../Engine/Plugins/FMODStudio/Binaries/Win64/ovrfmod.dll
LogFMOD: Loaded plugin ovrfmod
LogFMOD: Triggering Initialized on other modules
LogFMOD: Loading Banks
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: L_SoundTest (Aug 6, 2016, 11:07:05 AM)
LogPlayLevel: Creating play world package: /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest
LogPlayLevel: PIE: StaticDuplicateObject took: (0.004029s)
LogAIModule: Creating AISystem for world L_SoundTest
LogPlayLevel: PIE: World Init took: (0.000439s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/SoundTestProj/LSoundTest/L_SoundTest.L_SoundTest to /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest.L_SoundTest (0.004669s)
LogInit: XAudio2 using 'Realtek HD Audio 2nd output (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is 'FirstPersonGameMode_C'
LogWorld: Bringing World /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest.L_SoundTest up for play (max tick rate 0) at 2016.08.06-03.07.05
LogWorld: Bringing up level for play took: 0.001656
LogFMOD: LoadBank Master_Bank
LogFMOD:Error: c:\jk\workspace\Build__1.8__UE4Libs_Win\studio_api\src\fmod_bankmodel.cpp(346) - Failed to open file 'C:/UEProjects/SoundTweak/SoundTweak/Project/Content/FMOD/Desktop/Master_Bank.bank'
LogFMOD:Error: Failed to load bank Master_Bank: File not found.
LogFMOD: LoadBank Master_Bank
LogFMOD:Error: c:\jk\workspace\Build__1.8__UE4Libs_Win\studio_api\src\fmod_bankmodel.cpp(346) - Failed to open file 'C:/UEProjects/SoundTweak/SoundTweak/Project/Content/FMOD/Desktop/Master_Bank.bank'
LogFMOD:Error: Failed to load bank Master_Bank: File not found.
PIE: Info Play in editor start time for /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest 0.819

===

=== Output When Packaging

    LogSavePackage: Save=25.28ms
LogSavePackage: Moving 'C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/UEDPCL_SoundTest21EA0EA946576277A1A269B55CC80594.tmp' to 'C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Autosaves/Game/SoundTestProj/LSoundTest/UEDPCL_SoundTest.umap'
LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Autosaves/Game/SoundTestProj/LSoundTest/UEDPCL_SoundTest.umap
LogEditorTransaction: Undo Spawn Play From Here Start
MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/UEProjects/SoundTweak/SoundTweak/Project/SoundTest.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/UEProjects/SoundTweak/SoundTweak/Project/SoundTest.up
MainFrameActions: Packaging (Windows (64-bit)): roject -cook -stage -archive -archivedirectory=F:/UE4ProjOutput/SoundTweak -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe SoundTest Win64 Shipping -Project=C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  -remoteini="C:\UEProjects\SoundTweak\SoundTwe
ak\Project" -noxge -generatemanifest -NoHotReloadFromIDE
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (building a new target)
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 3.2417939s to run UnrealBuildTool.exe, ExitCode=0
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe SoundTest Win64 Shipping -Project=C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  -remoteini="C:\UEProjects\SoundTweak\SoundTwe
ak\Project" -noxge -NoHotReloadFromIDE -ignorejunk
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for SoundTest (changes to target files)
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Target is up to date
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 4.3112243s to run UnrealBuildTool.exe, ExitCode=0
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\Program Files (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.08.06-03.07.26.txt
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="D:\Program Fi
MainFrameActions: Packaging (Windows (64-bit)): les (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.08.06-03.07.26.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended  -UTF8Output
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: SoundTest
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-195638423) SRandInit(-195638421).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:128][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:511][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:559][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/HUANGCheng/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:575][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:974][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:982][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:989][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:996][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:003][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:009][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:015][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:022][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:028][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:035][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:041][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:057][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:057][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:058][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:078][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:087][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:096][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:102][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:108][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:108][  0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:952][  0]LogCook:Display: Max memory allowance for cook 8192mb
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:952][  0]LogCook:Display: Mobile HDR setting 1
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.31:058][  0]LogCook:Display: Done creating registry. It took  0.11s.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.31:245][  0]LogCook:Display: Invalidating cooked content because Game:/Script/UnrealEd.ProjectPackagingSettings:DirectoriesToAlwaysStageAsUFS:(Path="FMOD") ini setting was out of date
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:126][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:128][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:130][  0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:165][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:165][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:167][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:168][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:170][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:171][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Materi
MainFrameActions: Packaging (Windows (64-bit)): alFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:172][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:173][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:174][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:174][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:175][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:176][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:178][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:178][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Material
MainFrameActions: Packaging (Windows (64-bit)): Functions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:180][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:180][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:181][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:182][  0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:241][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:242][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialF
MainFrameActions: Packaging (Windows (64-bit)): unctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:244][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:244][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMateri
MainFrameActions: Packaging (Windows (64-bit)): al.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:250][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:251][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:254][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:254][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:257][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:257][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassTh
MainFrameActions: Packaging (Windows (64-bit)): rough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:260][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:260][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.u
MainFrameActions: Packaging (Windows (64-bit)): asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:262][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:262][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough
MainFrameActions: Packaging (Windows (64-bit)): _Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:263][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:264][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.u
MainFrameActions: Packaging (Windows (64-bit)): asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:266][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:267][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:269][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:271][  0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:271][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:272][  0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:376][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:377][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:378][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:378][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:383][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:386][  0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:387][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:387][  0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:388][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:388][  0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:389][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:390][  0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:390][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:391][  0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:392][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:393][  0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:394][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:394][  0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:395][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:395][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:397][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:397][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:407][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:408][  0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:408][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:409][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:411][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:411][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:412][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:412][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:416][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:417][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:419][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:419][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:421][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:421][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:423][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:424][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:425][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:426][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:427][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:428][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMa
MainFrameActions: Packaging (Windows (64-bit)): terial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:430][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:431][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Trans
MainFrameActions: Packaging (Windows (64-bit)): lucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:433][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:434][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:435][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:436][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:437][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:438][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:440][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:440][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:441][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:442][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:443][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:444][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:446][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:446][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:448][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:449][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:452][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:452][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:454][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:455][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:456][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:457][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:459][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:459][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:461][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:461][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:463][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:464][  0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:468][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:469][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:470][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:471][  0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:472][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:473][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:473][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:474][  0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:474][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:475][  0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:476][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:476][  0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:479][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:479][  0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:480][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:480][  0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:482][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:483][  0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:484][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:484][  0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:485][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:486][  0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:487][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:488][  0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:490][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:490][  0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:495][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:495][  0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:497][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:499][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:499][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:500][  0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:507][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:507][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:509][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:509][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:510][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:510][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess
MainFrameActions: Packaging (Windows (64-bit)): _Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:512][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:512][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:513][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:513][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasse
MainFrameActions: Packaging (Windows (64-bit)): t
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:515][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:515][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:517][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:518][  0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:519][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:520][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:522][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:523][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:525][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:526][  0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:564][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:565][  0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:595][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:595][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:596][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:596][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:597][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:597][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:599][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:600][  0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:603][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:604][  0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:607][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:609][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engin
MainFrameActions: Packaging (Windows (64-bit)): e_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:611][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:611][  0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunct
MainFrameActions: Packaging (Windows (64-bit)): ions/MatLayerBlend_NormalBlend.uasset
MainFrameA
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Have you added FMOD to the directories to package, as mentioned here:

http://www.fmod.org/documentation/#content/generated/engine_ue4/deployment.html

You can also run “Validate FMOD” from the UE4 help menu, that looks for common problems such as not setting the path or having a mismatched version of the integration and FMOD Studio.

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