Failed to open Master Bank in Package, PC, UE4.12.5

HI There, My bank is good when running (play) in editor. But it also generate the error below when playing. Please notice “LogFMOD:Error:” below.

Also, the bank doesn’t work in packaged game. Please kindly help on it, thx.

===Generated Log When Playing===

LogFMOD: Creating runtime Studio System
LogFMOD: Default sample rate = 48000
LogFMOD: System sample rate = 48000
LogFMOD: Matching system sample rate 48000
LogFMOD: Loading plugin 'ovrfmod'
LogFMOD: Trying to load plugin file at location: ../../../Engine/Plugins/FMODStudio/Binaries/Win64/ovrfmod.dll
LogFMOD: Loaded plugin ovrfmod
LogFMOD: Triggering Initialized on other modules
LogFMOD: Loading Banks
LogPlayLevel: PlayLevel: No blueprints needed recompiling
PIE: New page: PIE session: L_SoundTest (Aug 6, 2016, 11:07:05 AM)
LogPlayLevel: Creating play world package: /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest
LogPlayLevel: PIE: StaticDuplicateObject took: (0.004029s)
LogAIModule: Creating AISystem for world L_SoundTest
LogPlayLevel: PIE: World Init took: (0.000439s)
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/SoundTestProj/LSoundTest/L_SoundTest.L_SoundTest to /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest.L_SoundTest (0.004669s)
LogInit: XAudio2 using 'Realtek HD Audio 2nd output (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogWorld: Game class is 'FirstPersonGameMode_C'
LogWorld: Bringing World /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest.L_SoundTest up for play (max tick rate 0) at 2016.08.06-03.07.05
LogWorld: Bringing up level for play took: 0.001656
LogFMOD: LoadBank Master_Bank
LogFMOD:Error: c:\jk\workspace\Build__1.8__UE4Libs_Win\studio_api\src\fmod_bankmodel.cpp(346) - Failed to open file 'C:/UEProjects/SoundTweak/SoundTweak/Project/Content/FMOD/Desktop/Master_Bank.bank'
LogFMOD:Error: Failed to load bank Master_Bank: File not found.
LogFMOD: LoadBank Master_Bank
LogFMOD:Error: c:\jk\workspace\Build__1.8__UE4Libs_Win\studio_api\src\fmod_bankmodel.cpp(346) - Failed to open file 'C:/UEProjects/SoundTweak/SoundTweak/Project/Content/FMOD/Desktop/Master_Bank.bank'
LogFMOD:Error: Failed to load bank Master_Bank: File not found.
PIE: Info Play in editor start time for /Game/SoundTestProj/LSoundTest/UEDPIE_0_L_SoundTest 0.819

===

=== Output When Packaging

    LogSavePackage: Save=25.28ms
LogSavePackage: Moving 'C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/UEDPCL_SoundTest21EA0EA946576277A1A269B55CC80594.tmp' to 'C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Autosaves/Game/SoundTestProj/LSoundTest/UEDPCL_SoundTest.umap'
LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Autosaves/Game/SoundTestProj/LSoundTest/UEDPCL_SoundTest.umap
LogEditorTransaction: Undo Spawn Play From Here Start
MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...
MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/UEProjects/SoundTweak/SoundTweak/Project/SoundTest.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/UEProjects/SoundTweak/SoundTweak/Project/SoundTest.up
MainFrameActions: Packaging (Windows (64-bit)): roject -cook -stage -archive -archivedirectory=F:/UE4ProjOutput/SoundTweak -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.
MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe SoundTest Win64 Shipping -Project=C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  -remoteini="C:\UEProjects\SoundTweak\SoundTwe
ak\Project" -noxge -generatemanifest -NoHotReloadFromIDE
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (building a new target)
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 3.2417939s to run UnrealBuildTool.exe, ExitCode=0
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\UnrealBuildTool.exe SoundTest Win64 Shipping -Project=C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject  -remoteini="C:\UEProjects\SoundTweak\SoundTwe
ak\Project" -noxge -NoHotReloadFromIDE -ignorejunk
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for SoundTest (changes to target files)
MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Target is up to date
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 4.3112243s to run UnrealBuildTool.exe, ExitCode=0
MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND COMPLETED **********
MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is D:\Program Files (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.08.06-03.07.26.txt
MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: D:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\UEProjects\SoundTweak\SoundTweak\Project\SoundTest.uproject -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="D:\Program Fi
MainFrameActions: Packaging (Windows (64-bit)): les (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2016.08.06-03.07.26.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended  -UTF8Output
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: SoundTest
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-195638423) SRandInit(-195638421).
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:128][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:511][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:559][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/HUANGCheng/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.27:575][  0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:974][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:982][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:989][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.29:996][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:003][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:009][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:015][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:022][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:028][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:035][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:041][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:057][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:057][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:058][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:078][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:087][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:096][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:102][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:108][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:108][  0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:952][  0]LogCook:Display: Max memory allowance for cook 8192mb
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.30:952][  0]LogCook:Display: Mobile HDR setting 1
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.31:058][  0]LogCook:Display: Done creating registry. It took  0.11s.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.31:245][  0]LogCook:Display: Invalidating cooked content because Game:/Script/UnrealEd.ProjectPackagingSettings:DirectoriesToAlwaysStageAsUFS:(Path="FMOD") ini setting was out of date
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:126][  0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:128][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:130][  0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:165][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:165][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:167][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:168][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:170][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:171][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Materi
MainFrameActions: Packaging (Windows (64-bit)): alFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:172][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ScaleUVsByCenter.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:173][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uas
set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:174][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:174][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ScreenResolution -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:175][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ScreenResolution.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:176][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:178][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:178][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Material
MainFrameActions: Packaging (Windows (64-bit)): Functions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:180][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:180][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:181][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:182][  0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:241][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:242][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialF
MainFrameActions: Packaging (Windows (64-bit)): unctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:244][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:244][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMateri
MainFrameActions: Packaging (Windows (64-bit)): al.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:250][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:251][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:254][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:254][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:257][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:257][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassTh
MainFrameActions: Packaging (Windows (64-bit)): rough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:260][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:260][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.u
MainFrameActions: Packaging (Windows (64-bit)): asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:262][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:262][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough
MainFrameActions: Packaging (Windows (64-bit)): _Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:263][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:264][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.u
MainFrameActions: Packaging (Windows (64-bit)): asset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:266][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:267][  0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:269][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:271][  0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:271][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:272][  0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:376][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:377][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:378][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:378][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:383][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:386][  0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:387][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:387][  0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:388][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:388][  0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:389][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:390][  0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:390][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:391][  0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:392][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:393][  0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:394][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:394][  0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:395][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:395][  0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:397][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:397][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:407][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:408][  0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:408][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:409][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Base -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:411][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:411][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/MI_CineMat_Rig -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:412][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:412][  0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:416][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:417][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:419][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:419][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:421][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:421][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:423][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:424][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Track -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:425][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:426][  0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:427][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:428][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMa
MainFrameActions: Packaging (Windows (64-bit)): terial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:430][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:431][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/Trans
MainFrameActions: Packaging (Windows (64-bit)): lucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:433][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:434][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:435][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:436][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:437][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:438][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:440][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:440][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:441][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:442][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:443][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:444][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:446][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:446][  0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:448][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:449][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:452][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:452][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:454][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:455][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:456][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:457][  0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:459][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:459][  0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:461][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:461][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:463][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:464][  0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:468][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:469][  0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:470][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:471][  0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:472][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:473][  0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:473][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:474][  0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:474][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:475][  0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:476][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:476][  0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:479][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:479][  0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:480][  0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved.
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:480][  0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:482][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:483][  0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:484][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:484][  0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:485][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:486][  0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:487][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:488][  0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:490][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:490][  0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:495][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:495][  0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:497][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:499][  0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:499][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:500][  0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:507][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:507][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:509][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:509][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uas
MainFrameActions: Packaging (Windows (64-bit)): set
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:510][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:510][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess
MainFrameActions: Packaging (Windows (64-bit)): _Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:512][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:512][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:513][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:513][  0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasse
MainFrameActions: Packaging (Windows (64-bit)): t
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:515][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:515][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:517][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:518][  0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:519][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:520][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:522][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:523][  0]LogCook:Display: Cooking /Engine/BasicShapes/Cone -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:525][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cone.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:526][  0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:564][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:565][  0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:595][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:595][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:596][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:596][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:597][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:597][  0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:599][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:600][  0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:603][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:604][  0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:607][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:609][  0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engin
MainFrameActions: Packaging (Windows (64-bit)): e_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:611][  0]LogSavePackage:Display: Finished SavePackage C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.08.05-19.07.33:611][  0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/UEProjects/SoundTweak/SoundTweak/Project/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunct
MainFrameActions: Packaging (Windows (64-bit)): ions/MatLayerBlend_NormalBlend.uasset
MainFrameA

Have you added FMOD to the directories to package, as mentioned here:

http://www.fmod.org/documentation/#content/generated/engine_ue4/deployment.html

You can also run “Validate FMOD” from the UE4 help menu, that looks for common problems such as not setting the path or having a mismatched version of the integration and FMOD Studio.