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Hi all.
Trying to make spatial sound for Oculus Go app. I made event in FMOD studio and add it to UE 4.19.2. No any sound after deployment. But when I hit play from desktop with Oculus DK2 sound plays and it spatialized. Any ideas? Thanks.

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Same issue here. Please help.

From what i am understanding, the plugin is working with x64, but a warning occurs while packaging for mobile about no directories found for x86.

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