FMOD Plugin Not Properly Loading UE4 Mac

I’m trying to work on a project within Unreal 4 on a Mac system. The FMOD plugin is installed properly and usually works, but lately I open up the project and it does not seem to be installed. Meaning, when I right click in a blueprint to call upon FMOD there are no FMOD functions.

What could be causing this? Is it possible a result of someone on my team creating new versions of the project without FMOD? We’re using P4 version control.

It is possible that someone checked in something that broke the plugin. Check through perforce from the last working build to see where it broke and why.