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Many of our players are having issues when looking straight up with sounds becoming erratic or stopping.

Is there a possible gimmble lock issue or divide by zero issue with the up case in the 3d api?

We are using studio 1.08.

Thanks
Dale

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There should be no issue if the vectors are set up correctly.

Make sure that the 2 orientation vectors for the listener are both perpendicular to each other and unit length (1.0).

If you can demonstrate some settings that give you a problem, ie values for vectors, please paste them here and we can test them for you.

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