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After updating to the latest macOS, I get the following errors:

Couldn't open Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, error: dlopen(Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, 2): Library not loaded: @rpath/libfmod.dylib
Referenced from: /Users/Alec/Unity/NightInTheWoods/Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio
Couldn't open /Users/Alec/Unity/NightInTheWoods/Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, error: dlopen(/Users/Alec/Unity/NightInTheWoods/Assets/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, 2): Library not loaded: @rpath/libfmod.dylib
DllNotFoundException

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Looks like I didn’t have Unity platform (in build window) set to build for Mac. Somehow it got reset to Windows. Changing that setting fixed the DLL problem. 😛

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