I’ve run into a question when I use the FMOD Unity Integration, when I build an apk and install it into the mobile phone, after the application run about thirty minutes or more, the application crashed. And the log file prints as following:
FMOD Error (ERR_NOTREADY): Operation could not be performed because specified sound/DSP connection is not ready.
FMOD Error (ERR_INTERNAL): An error occured that wasn’t supposed to. Contact support.
Both the two warnings occurred hundreds of times. In the unity editor, I use the function FMOD_StudioSystem.instance.PlayOneShot to play one sound.
Here’s some possibly-relevant specs:
- Unity 4.5.1f3
- Windows 7
- Mobile phone Nexus 5
- FMOD Studio Unity Integration 1.03.06
Have you ever come across the same problem or relevant ones. I would appreciate any advice you can offer.
- Allen asked 4 years ago
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