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Hi, I’m fairly new to fmod integration. Does anyone have any experience with Hololens? Any snags or tricks that might save some time? Thank you! Any basic info would be helpful!

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Our official stance regarding HoloLens is unsupported, that’s not to say our UWP build won’t work, but simply we have not tested it due to lack of hardware. Perhaps others in the community could share their experience here, I don’t see any technical reason why it wouldn’t work though.

Considering the performance characteristics of the hardware I would recommend using FADPCM compression for any sounds and limiting the use of DSP effects.

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