FMOD with Photon Voice

Hey there,

We are using Photon Voice for PUN in our multiplayer project. In our testing, Photon Voice works fine alongside FMOD if you leave Unity’s audio system enabled. In order to save a little on resources, it would be preferable if we could disable Unity’s audio system altogether though, and I was wondering if there is a way to route Photon Voice through FMOD.

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To use Photon through FMOD it would require a plugin for FMOD, which I don’t believe exists yet, similar to Oculus/Resonance Audio.

At this point, I believe you will have to run the two systems side by side.

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Has this changed in the meantime?
We’re trying to use FMOD to reverberate a Photon Input. But does them running parallel mean this is not possible?

Edit: or is there a way to send FMOD’s reverbed audio into Photon? so that the sender does the reverbing rather than the receiver (aesthetically I’d prefer the latter)

Hi,

A plugin still hasn’t been made.

There is a thread discussing using FMOD and Photon in conjunction, it will require a bit of coding to set up though. The thread can be found here: Using FMOD with Photon Voice in Unity — Photon Engine.

Hope this helps!