I am working in a game with a huge amount of stream.
All file are in wav format and all are opened with FSOUND_Stream_Open without problem but in the 509º, the stream is not loaded and i have the error FMOD_ERR_FILE_NOTFOUND.
I have try oder files but identical result.

  for (int i = 0; i < 800; i++)
    pStream = FSOUND_Stream_Open   (tmpScript["FILE"].asStr(),FSOUND_2D|FSOUND_LOOP_OFF,0,0);
    assert (pStream);

any idea ?

thank in advance.

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if the streams are quite short then you may have better luck with samples. streams are mainly designed for longer compressed music tracks

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