A very handy tool; it reminds me of the good old SmartAnimator.
Anyway, it’s built for just one purpose. The RPM and Load variables act according to the tool’s built-in set of rules. What if you want to create other small rulesets for your events that are a bit more complex than allowed by FMOD Designer alone? How was the Engine Designer created, does FMOD have a script language that would allow the end users to create their own advanced rulesets similar to the car engine?
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