I’m trying to play with stereo effects, playing a sample for one channel (left or right) and then stop this channel and play the same sample for the other. The problem that I’ve found is that every time I change the channel it is posible to hear a POP noise. It doesn’t matter the frequency I use to switch betwen channels. Is it a problem with FMOD or there is a better way to do it than Play_R Stop_R Play_L Stop_L Play_R?.

I’ve tried to reproduce the same effect generating a sinusoidal wave and every x cycles put 0 values on one channels or the other, but still it is posible to hear this annoying POP.


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