Home » Questions » silliness of set3DListenerAttributes()
if i both use the two function on one project, must be set the same paramater? i think so .
I could be wrong, but setting the eventSystem should pass it on to the internal system. So the eventSystem call is all you need.
Dont use the low level system if you dont need it. You don’t call System::set3DListenerAttributes when you are using the event system.
thank you! i know how to use it.
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