After releasing sound with FMOD_Sound_Release
channel callback(s) for the channel(s) in which
this sound is playing are not called while this channels
is actually freed (after the FMOD_Sound_Release)
and their handles become invalid.
I think this channels before freeing should call their
callbacks with FMOD_CHANNEL_CALLBACKTYPE_END
Question: what should I do, every time after releasing
sound do full check for dead channels even if they are
have it’s own callbacks ???
We are using FModEx v4.24 in our project.
- Hybernaculum asked 10 years ago
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