In the Designer it’s set in both the event tab and the Sound Definition tab to have 5 instances of a sound to play, but it won’t play more than one at a time.
To play multiple instances of the same sound event, would I need to call get event every time I need to play one? I’m kind of baffled, because this happens for all my sounds.
I thought it could be a channel thing, but even if it was, I don’t have direct access to the Channels to check as far as I know.
- dpalmer asked 8 years ago
[quote:ww2h8ztl]Yes, getEvent returns a single event instance. [/quote:ww2h8ztl]
So say I have a sound event called "Button Hover". When I wanto play button hover say 3 times before any of the events have finished I have to call getEvent again, and not just play on the same instance I received previously?
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