I meet a strange things, I cann’t hear a 3d engine sound, but when I check the debug info, find that:
1. event::getState() return 24 means the event is playing.
2. channel::isVirtual() return false means the event doest go virtual.
3. event::getinfo() return the audibility 0.3-0.45,
but why I cann’t hear the sound, so there is any method or function to check whether I can hear a sound.
thanks very much.
- audioMan86 asked 7 years ago
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