I have a custom DSP generator and wondered why it wouldn’t pan either in 2D nor 3D modes. It seems in the current version this occurs in the ‘generatetone’ example too using built-in DSPs. So I’m guessing it’s a bug.
I’m only testing on the Mac at the moment but the problem (tested with ‘generatetone’) exists in API versions:
It was fine in 4.28.08 but I don’t have any version in between 4.28.08 and 4.30.06 so not sure when it was introduced.
- martinrobinson asked 7 years ago
Thanks for the tip.
But, the panning in the generatetone example worked in 4.28.08 (from Feb 2010) but not now.
On a related note then does FMOD_INIT_SOFTWARE_OCCLUSION and FMOD_INIT_SOFTWARE_HRTF only affect playSound()/playStream() and not playDSP() created channels?
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