Home » Questions » eventsystem vs system?
Can anyone tell me the difference? I’m mainly interested in the 3D listeners and how they differ.
Sure, you can use EventSystem::getSystemObject to get the FMOD::System and then use System::createSound and playSound to play those audio files.
The FMOD EventSystem is built on top of the FMOD Ex System. The EventSystem is the API you use if your sound designers are using the FMOD Designer tool.
So what if you’re using fev files as well as standard audio files? does eventsystem handle both since it sits on top of system?
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