FMODEx 43209 32-bit, Windows 7 64-bit. Application compiled for 32-bit.
While doing some testing, we accidentally noticed that distance-based attenuation seemed to fail and begin returning full attenuation at a distance of exactly one billion units (1×10^9). Now, FMOD seems to work in floats, and FLT_MAX is 3.402823466e+38F, so it doesn’t seem to be a float limit. Does FMOD have an internal distance maximum limit of 1×10^9?
- XenonofArcticus asked 7 years ago
Sorry, I need to rephrase this. We see full GAIN, not full attenuation.
Basically at just under 1×10^9 we have normal distance-based ATTENUATION. Beyond 1×10^9 we see the attenuation go away, and we get full GAIN on that source.
Is this a known internal limit of FMOD?
Please login first to submit.