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When entering sleep mode all sounds are paused. After exiting sleep sounds created with createSound from wave files are ok, but sounds created with createStream from mp3 files aren’t ok – they are not played even if isPlaying returns true. I don’t update the soundSystem in sleep mode and I initialize soundSystem with FMOD_INIT_STREAM_FROM_UPDATE flag. After some time the stream sound can be heard again.

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Do you experience this problem when using the "playstream" example?

If so, which device, iOS version, FMOD version are you using?
Can you provide TTY output from the logging version of FMOD during the sleep and wake?

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