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Hi there,

Ok, so Windows 8 introduces a new application type, the Metro Style apps.
Considering the limitations imposed on this new application type, I was wondering if, how, when, and to what extent FMOD will be supported.
I did a quick test, and technically it does seem to still work, but considering that applications will only be allowed on the App Store if they adhere to certain rules, such as not accessing the a VERY large part of the Win32 API, it is kinda hard to tell if using FMOD would get an app rejected.

[b:11hxf00p]So, could anyone from FMOD comment on this?[/b:11hxf00p]
The project we are working on here is pretty much dead if we can’t use FMOD, so we need a definitive answer on whether, to what extent, and when this will be usable and allowed on the Windows App Store.

Thank you.

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Honestly we haven’t considered Windows 8 implementation at this stage considering the pre-beta was only made available recently. I am not overly familiar with the development process for Metro style apps at this stage. Based on the keynote from Build, it looks like we would need to change our Win32 API calls over to WinRT (this isn’t that difficult). There is also possibly a new audio API that we would need to implement. I don’t know what this means for ARM at this stage either, we would probably need to compile another DLL.

I would recommend taking this discussion to support@fmod.org if your development is blocked by FMOD, there we could discuss how best to proceed.

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