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Can anyone give me a rough idea of how much of the 20 MB limit FMOD takes in iOS apps? (Not the content, just the program).

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You mean file size added to the executable?
It depends a lot considering it is a static lib, any parts of FMOD you don’t use will be dead stripped, also it depends on if you use just armv6 or armv7 or both. As a guide, a quick compile of playsound example for armv7 is ~500KB, this includes the example app code too.

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