I’ve searched the database but I can’t seem to find an answer to a really basic question (I’ve searched the manual too). If I want to add an effect, like reverb, to a sound file, how exactly to I do that? I tried changing the parameter on the right side but they don’t seem to actually effect the sound at all. Sorry, I realize this is embarrassingly obvious for most of you.
Thanks for your help!
- brush asked 7 years ago
FMOD Designer doesn’t allow effects to be applied to sound on a per-file basis. Instead, you will have to create a sound def that contains the file you want to effect, place a sound instance corresponding to that def on a layer of a multi-track event, and then add an effect to the layer by right-clicking on the layer’s label panel and selecting ‘Add effect…’ from the context-sensitive menu.
Oh, and some Sound Def properties only have an audiable effect when auditioning the event, rather than the sound def, or when certian properties are used in combination with each other.
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