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Am wondering to know if its possible to somehow route real time inputs ( for instance using jack, soundflower, or even the sound card directly ) and use FMOD to do the 3D spatialisation ( outputting to 2, or 4 channels ).

This would open loads of possibilities to multi channel mixing performances.. Any ideas on how to achieve that?

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Hi hems, welcome to the FMOD Forum.

If those real time inputs give you access to the sound buffers then you can route them into FMOD quite easily. There are two examples worth checking out: usercreatedsound and dsp_custom.

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