I created a Multi-track event in FMOD Designer and the fsb file has loaded to an Eventsystem in the code.
What I would like to do is to add a PARAMEQ DSP to this eventsystem which is playing the Multi-track event.
Actully, there is a method in Eventsystem Class called "registerDSP", but it’s a bit complex to customly create a FMOD_DSP_DESCRIPTION object.
Is there any other way to use something like "CreateDSPByType" of System Class to create a specified DSP(like FMOD_DSP_PARAMEQ) for an Eventsystem use?
It would better if you can provide a sample code, thanks.
- bigmouse asked 6 years ago
Thank you for your reply.
According to your solution, I have to use System::createDSPByType of System Class as well.
😮 I am afraid that I can not use EventSystem and System at the same time.
When I create both of them, an error "Cannot have more than one instance of iPhone CoreAudio output" occurs.
And I have tried to release the System object before obtaining a DSP created by System.
But when I added the DSP created by System to the EventSystem channel group, the whole ChannelGroup was mute.
In this case, when I called setMute(false) of the ChannelGroup, "Bad Access" occured.
Is that possible to create a DSP by EventSystem instead of System?
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