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AS the title states the app that uses fmos runs on the iPad but not on the iPod, since I’ve been using Fmod for a little while I don’t know what to do…I will post my log in here .

[quote:1wl4m819]FMOD: SystemI::init : FMOD Ex Version: 00044007
FMOD: SystemI::init : maxchannels = 32, flags = 00000020, extradriverdata = 0x0
FMOD: SystemI::close :
FMOD: SystemI::close : Stop all sounds
FMOD: SystemI::close : Remove miscllaneous DSP stuff.
FMOD: SystemI::close : done.

FMOD: OutputCoreAudio::init : Initializing…
FMOD: OutputCoreAudio::prepareAudioSession : Setting override to force mixing when usually not permitted.
FMOD: OutputCoreAudio::init : Maximum hardware read size: 4096 samples, Software buffer size: 1024 samples, Number of software buffers: 4.
FMOD: OutputCoreAudio::init : Hardware buffer size: 1024 samples, hardware sample rate: 24000Hz.
FMOD: OutputCoreAudio::init : Done.
FMOD: SystemI::init : Set up software engine
FMOD: Thread::initThread : Initializing FMOD mixer thread. priority 1
FMOD: Thread::initThread : – Stacksize 49152. Stack pointer 0x0 : usesemaphore = 1 : sleeptime = 0
FMOD: Thread::callback : * FMOD mixer thread started
FMOD: Thread::initThread : done.
FMOD: SystemI::init : Set up emulated output
FMOD: SystemI::init : create the channel pool
FMOD: SystemI::init : Set up streamer
FMOD: Thread::initThread : Initializing FMOD stream thread. priority 2
FMOD: Thread::initThread : – Stacksize 49152. Stack pointer 0x0 : usesemaphore = 0 : sleeptime = 10
FMOD: Thread::callback : * FMOD stream thread started
FMOD: Thread::initThread : done.
FMOD: SystemI::close :
FMOD: SystemI::close : Stop all sounds
FMOD: Thread::callback : * FMOD stream thread finished
FMOD: Thread::close : FMOD stream thread thread destroyed
FMOD: SystemI::close : Stream thread destroyed
FMOD: SystemI::close : Free master channel group.
FMOD: SystemI::close : Remove ‘master’ sound group.
FMOD: SystemI::close : Shut down output.
FMOD: Thread::callback : * FMOD mixer thread finished
FMOD: Thread::close : FMOD mixer thread thread destroyed
FMOD: OutputCoreAudio::close : Closing…
FMOD: OutputCoreAudio::close : Done.
FMOD: SystemI::close : Free software output.
FMOD: SystemI::close : Free emulated output.
FMOD: SystemI::close : Free channel pool.
FMOD: SystemI::close : Remove DSP Soundcard unit.
FMOD: SystemI::close : Remove miscllaneous DSP stuff.
FMOD: SystemI::close : done.

FMOD error! (51) A socket error occurred. This is a catch-all for socket-related errors not listed elsewhere.
[/quote:1wl4m819]

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thanks ! it works now!

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That is a network related error, which means you are probably trying to initialize FMOD with FMOD_INIT_ENABLE_PROFILE. This may be causing a problem if you have no active network connection (is the iPod touch connected to Wifi?). Also it could be an issue of running multiple FMOD apps on the iPhone at once, which causes two instances of FMOD Profiler to try and listen on the same port. If that is the case, you can either not use the profiler flag, or change the profiler port via System::setAdvancedSettings.

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