0
0

Hello,

When I try to change the value of a parameter with EventParameter::setValue, the sound stop playing. Is this behaviour intended ? If so, how can I modify parameters for an event while it is playing ?

Thanks

  • You must to post comments
0
0

That is unusual, unless the new parameter value moves the cursor off the trigger box. I reccomend opening up the event inside FMOD Designer and to determine what the expected behaviour of the event is. If it works correctly in designer but not inside your game, then you should listen to the event using FMOD EventPlayer.

  • You must to post comments
Showing 1 result
Your Answer

Please first to submit.