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Hi there,

I am a beginner of FMOD, and I found that when the music segment loop or transit, it will simply jump and the reverb tail will gone. It will result a little gap every time. Is there any function that can solve this problem? I think wwise resolve this quite well…

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I’m assuming that you’re using a Reverb def from the Reverb defs window. Mine seems to keep the tail as it transitions and links to other segments. The only thing I can think of is that you’ve "baked" the reverb in to the file and when it loops or goes to another segment, that tail isn’t "baked" into the beginning of the next file? It’s only a guess. Let us know how you’ve set it up.

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