I am using the latest stable build of FMOD. With iOS 6 (The same build on iOS 5 does not have this), background and then foregrounding the app causes whatever audio was playing at the same to stutter a few times and replay the last ~.1 seconds of audio that was playing a few times. It catches up and goes forward as planned, but sometimes it fails to finish the audio it was playing.
- benjellyvision asked 4 years ago
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