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What is the way how to access Channel in Event
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Please be more elaborate as to what you need to do?

If you have a 6-channel wav file (for example), you can go to the wavebank and set it to "6 x Mono", "3 x Stereo", et al.

Then, in the event, you can use the Channel Mix DSP to adjust the volume of each channel individually. You can also set it up so that one envelope adjusts the volume of two channels, so you can use a single envelope to control the volume of a stereo pair.

Check this video tutorial on how to (for example) dynamically mix multi-layer music in FMOD:
http://www.youtube.com/watch?v=qOyag-LvhxM

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If you are talking about the low level FMOD::Channel object you can access those by traversing the ChannelGroup hierarchy using: Event::getChannelGroup, ChannelGroup::getNumGroups, ChannelGroup::getGroup, ChannelGroup::getNumChannels and ChannelGroup::getChannel. These channels are managed by the event system to they may come and go at anytime so we cannot guarantee that they will remain valid. User discretion is advised :)

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