Hey guys,

I am a Sound Designer for Ameon Ent. And I am looking for a good book to get me started with programming audio into our games using Fmod. I currently create sound fx and music compositons and hand it off to the programmers, who implament the sounds using Unity. I have very little experience on the programming side of things, but a lot of experience with audio processing and recording. So im looking for a book that assumes have a strictly audio backround and know very little about programming. If anyone has any suggestions, I would greatly appreciate it.


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