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Hi,
Could you please let me know if I can build for apple Ipad and Iphone? In my project settings, I have selected Apple IOS as my target platform. Is this correct? I read in the documentation that the platform PC is generic to iphone and iPad. Should I build for PC platform instead?

The resulting .fsb file is pretty huge in size (57 mb) for a small game. Is this something I should be worried about? Am I doing something wrong here? Are there any recommended compression settings for ipad or iphone?

This is the first time around I’m trying to use fmod for a real game. Any help would be appreciated.

Thanks,

Santosh

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Yes, iOS is correct, it covers both iPad and iPhone. The dropdown platform only changes which encoding formats are available, so you could use PC if you like too.

The chosen compression format will determine how small the final FSB is, I would recommend ADPCM for mobile platforms as it isn’t too CPU intensive.

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Thank you Mathew.

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