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Is it possible to play a sound let’s say for example we have 2 cars.
I would like to have both car engine sound to play one on the TV and the other one on the DRC,
but when the car are close to each other the TV play the sound that is on the DRC base on the listener position.
I see it as attaching a listener to a position and since my listener is close to my DRC position then it play loud there but faint on the TV.

Not sure if it’s clear enough but I don’t think it’s possible with current fmod implementation.

Thank you.

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Our multiple listener support assumes split screen, it takes both listeners into account but will cause audio relevant to both to play out the speakers. If you use the DRC you would hear audio relevant to both out both the TV and the DRC. There is no built in mechanism to have multiple listeners with separate 3D volume calculations being sent to TV vs DRC.

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